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Experimental Support for Direct3D

Tutorial Information
Name: Experimental Support for Direct3D
Submitter: NickTheGreek
Category: Windows Tutorials
Submitted: 24 Jun 2008
Updated: 24 Jun 2008
Views: 501
Rating: This tutorial is unrated.
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Description:
VMware Workstation includes experimental support for Direct3D video acceleration. This feature is not fully functional.
Tutorial Instructions
Did you try install Beryl or XGL on a Lunux VM box ? try a Direct3D game or screensaver ?

Normally none works on both VM or MS VPC.

BUT

VmWare is supporting at a beta stage Direct3D support since release 5.

"Caution: Features with experimental support are not intended to be enabled on production systems. Enabling 3-D acceleration may cause the host or guest to crash, causing you to lose data, even if 3-D applications are not active.

Experimental support for Direct3D acceleration is described in the following sections: "


Tutorial:

Enabling Accelerated 3-D for a Virtual Machine

To enable a virtual machine for accelerated 3-D

1. Choose a virtual machine with Windows 2000 or XP guest operating system.

Note: Do not enable Direct3D on a virtual machine that is powered on or suspended.

2. Add the following to the configuration (.vmx) file for the virtual machine:

CODE
mks.enable3d = TRUE


This line enables accelerated 3-D on the host. It is required to support accelerated 3-D in the guest and also enables the host to accelerate 2-D portions of the guest display.

3. You may also add one or both of the following optional lines:

CODE
svga.vramSize = 67108864


This line increases the amount of VRAM on the virtual display card to 64 MB. Adding more VRAM helps to reduce thrashing in the guest. The maximum value is 128 MB.

CODE
vmmouse.present = FALSE


This line disables the absolute pointing device in the guest. Applications which require DirectInput relative mode need to turn off the absolute pointing device in the guest. In practice, this is only required for a certain class of full screen 3-D applications (for example, real-time games like first-person shooters).

Note: If you set the vmmouse.present option, you should also turn off the preference for motion ungrabbing in the Input tab of the Preferences settings dialog.

To turn off ungrabbing for vmouse.present:

a. Choose Edit > Preferences.

b. Click Input.

c. Deselect Ungrab when cursor leaves window.

[source]VmWare.com[/source]
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